July 6th 2012
The past week saw significant progress made on our internal titles. Also,the QA team is undergoing expansion starting with 3 engineers joining us from next week. Here’s all thats been happening at weRplay in the last week.
Project Snow Blind – 3D vs 2D! The team is trying to nail their production workflow so they can start making game assets for real.
Dream Runner is edging ever closer to completion with all the focus now on polishing up the assets and the gameplay. The game icon is proving to be a difficult one as its plays an important part in getting a game noticed.
Robo game – We’ve changed gears from Cocos-2d to Cocos-2dx for some multi platform goodness. There were some porting pains but we’re over the hump now and expecting smooth sailing from here on out.
In other news, team weRplay went to the movies to see Madagascar 3. Special thanks to our entertainment team for organising a fun event.
- In the spirit of the Euro 2012 championships, team DoDo vs team Moss met again on the football ground to test their luck. The match ended in a 1-1 draw. It was an eventful match match but Mohsin injured his ligaments. We wish him a speedy recovery.
Catch you all next week with more updates. Follow us on facebook / twitter
Reference['Madagascar 3′ Outduels 'Prometheus' · Laremy Legel June 10, 2012]
June 29th 2012
we.R.play carried out a workshop in collaboration with Mobilink for their ‘Game Banao Gey’ competition. Workshops were seminars arranged in Islamabad, Lahore and Karachi, where the team we.R.play gave a walk through of their journey in game development followed by a short unity3d tutorial. The audience was a nice mix of students and professionals in Game Development.
Here is the sneak peek of the event. Check out this video .. Play and Let Play!
June 13th 2012

Hey guys, hope you had an amazing week and that the heat isn’t bothering you much.
The soothing background music at weRplay HQ is soon moving up a notch in automation with the “we.R.playlist” pet project. This will allow the weRplay team to post their own music suggestions online where a web application will play these giving everyone equal authority over the music and at the same time making it much easier to send in new requests.
A very vital member of our team, Saadia (QA lead) completed a year working.playing.eating & being awesome with we.R.play. She got the workers.players.eaters lots of pastries and doughnuts to celebrate the day.
We finally have a meeting room – it comes with a red wall, a nice big TV, a comfy black couch and an Xbox. Simply A.W.E.S.O.M.E. “Work Hard, Play Harder”.

We also had a big round of interviews to add new members to our QA team. A big thanks to everyone who came and shared their experiences with us. We continue to grow and are always on the lookout for engineers, developers, artists and QA analysts who have a passion for video games.
All for this week, catcha next week with more news.
June 5th 2012
Bonjour friends. Hope that you are striving hard to be efficient and productive even in the scorching heat these days.
Projects at weRplay are going in full swing, and players here are working in full zeal as now everyone is supposed to update the team about their weeks’ progress every Friday. This week we got a great update from the Dream Runner team.
[a lil teaser from Codename: RoboGame]
Team we.R.play went to the movies last Monday to watch ‘The Avengers’. A fantastic movie, and the great company made it all the more fun. Highly recommended for all marvel fans.
The Dream Runner team has started putting in some saturdays as we get ready to take our biggest release yet over the finish line. We are still a couple of weeks away from our RC but everything is coming together great thanks to everyone’s hard work.
Catcha’ next week with more updates from weRplay’s HQ. Follow us on facebook/twitter for other itsy bitsy news.
Good bye!!
May 29th 2012
Would you like to be a coding ninja? We came across this nifty website named Codeacademy. Its a great resource as it features articles,examples,interactive sessions for budding game developers or all of those who want to learn how to code.
It is a comprehensive platform designed for beginners who have a vague idea of where to start from. There are two learning tracks right now, Javascript and Web. Completing these courses will definitely enable you to create your very first game.
Start learning – and don’t stop…
Photo credit : Discovery Education’s Clip Art Gallery created
by Mark A. Hicks, illustrator.
May 24th 2012

Artists usually have to draw to keep getting good at it, and so that they don’t get rusty at their skill. But a lot of time they don’t have any idea as to what to draw and doing another life-study is just not-so-motivating enough. It’s for these times that little web-apps like Idea-generator comes in handy. All you have to do is click on spit-idea button and it will give you a simple line which can help you get started on your next sketch. Beware : The ideas it generates can vary from really great to really wierd.
eg: “A massive vampire hunter cleans a television set in the jungle”
Click to enjoy the wackiness it has in store for you.
May 23rd 2012

The yester week brought in a lot of interesting stuff for we.R.play. We worked.played. taught.bought and had loads of fun and like every time, here’s your weekly dose of all things we.R.play.

The highlight of the week was that we.R.play partnered with Chillingo for the publishing of its most awaited game, DREAM RUNNER. You won’t believe it unless you see it, so lets keep your fingers crossed as it makes a great release.Chillingo is by far one of the biggest and best publishers of high quality mobile games featuring titles like Angry Birds and Cut The Rope in its portfolio of games and this partnership speaks volumes about our ambitions. A very proud moment indeed for we.R.play.
we.R.play partnered with Mobilink, the largest telecom operator in Pakistan, for workshops on mobile game development – “Game Banoa Gey?” (http://jazba.com.pk/gbg) – in the three metropolitan cities, Islamabad, Lahore and Karachi. We were represented in the workshop by Zohaib, Majid, Waqar, Cyra and Mohsin. They covered the evolution of games, the rise of social & mobile games and how we at we.R.play HQ go about creating awesome fun games.

we.R.play HQ now has a BIG TV in the conference Room and the room is ALIVEEE…much excited about it.
A friendly cricket match was organized by TurnoTech. Our enthusiastic players played really well, but TurnoTech ended up the victors. There was some great batting by Tariq- who blasted 76 in one match and 102 in the second. Our very own khizer bowled an extraordinary over of spin bowling in which he took 4 wickets of consecutive deliveries.
All for this week fellas, catch ya next week with yet another dose of news. Meanwhile stay connected to our facebook and twitter page.
Au Revior!
May 22nd 2012
[ David Kelly talks about Creative Confidence]
How to enhance the pool of creativity within ourselves?
How to transform our fear into success?
Have we lost our creative confidence along the way ?
Check out the video by David Kelly, a great individual, and a chair of an amazing company IDEO, to find out how we can take baby steps to attain self efficacy.
You must not miss watching this video.
Let the journey to creativity begin!
May 16th 2012

[Glimpse of Crasher’s artwork]
Here is a great portfolio we came across this week. Micheal Vicente is behind the artwork for this game named “Crasher”. Its a great reference for artists wanting to create quasi-realistic environments in 3d. The creative process and breakdown on how to model, sculpt and texture detailed environments and exporting them (with diffuse/normal/specular) into a game editor is worth watching.
Check this link out and see if it makes you want to build something as cool as this!
May 15th 2012
Newsday.Tuesday is here again with an update of all thats been happening at we.R.play HQ & beyond.
-If you are a mobile app developer or a gaming fanatic then we welcome you all into the gaming zone,“Game Banao Gey” . we.R.play will be partnering with Mobilink for game dev workshops this weekend – 18th, 19th and 20th in Islamabad, Lahore and Karachi respectively where we will be sharing with the world our secrets of being awesome. So stay tuned, register quickly and move a step closer to being a part of this exciting opportunity - ”Game Banao Gey”.
-Goodie bags and T-shirts!
Yeah! this is what we have got from PocketGems last week. Standing ovation for our PocketGems team who earned this box full of goodies through their hard work.
We shared our gift with our young friends at Lettuce Bee Kids. It was a pleasure to see them beaming with joy.

[Gift box from Pocket Gems]
-Super awesome team players at work but when Team Dodo and Team Moss get together in a football ground, it REALLY gets fierce. The two teams met yet again this Thursday. The match was fun,fast and fiercely competitive. Team Dodo were the eventual winners with a scoreline of 4-2.
- For our meeting room’s decor we have focussed on circle centered seating arrangement.

[meeting room in the making]
This is all for this week. We will catch up with you later. For more updates follow us on facebook and on twitter.













